Tuesday, June 29, 2010

Booster Gold Vol. 1 52 Pick-Up Hardcover Review

Booster Gold Vol. 1 - 52 Pick-Up
DC Comics
160 pages
$24.99 (2008)
$14.99 (2009)
ISBN 9781401217877

Contributors: Geoff Johns, Jeff Katz, Dan Jurgens, Norm Rapmund, and Art Adams

Reprints: Booster Gold (2007) #1-6

Synopsis: In the aftermath of 52 the multiverse is in peril from unstable time waves and only Booster Gold, the greatest hero you've never heard of, can save it!  Booster is just inches away from regaining membership in the Justice League of America when he is called back by Rip Hunter to protect the 'soft' spots in time.  Someone is attempting to exploit them and erase the greatest heroes of the Justice League before they can become heroes. 

Now Booster must travel through time ensuring specific events transpire and coming into contact (and mostly conflict) with several characters including Sinestro, Jonah Hex, the Silver Age Flashes, the Joker, and Batgirl.  His reward for repairing the time stream will be to save his best friend Ted Kord, the Blue Beetle, from being murdered by Maxwell Lord!

Pros: Great concept and nice continuation from 52 storyline, concept design sketches by creator Dan Jurgens

Cons: Dan Jurgens art is weak, story jumps around very quickly, keep Dan Katz away from comic writing

Mike Tells It Straight: Just like Booster Gold's character this book is mostly hype with little real substance.  It jumps around to a bunch of different times with a lot of guest stars, but just doesn't deliver a remarkable story.  I've never really liked Jurgens art style and it really doesn't impress me here.  The concept itself is really interesting and the story is enjoyable for its twists & turns.  I wouldn't recommend shelling out top dollar for this series and it's only for those fans who loved Booster's story from 52.

TO BUY and Recommendations: