Monday, October 31, 2011

X-Force Vol. 1 Angels & Demons Hardcover Review

X-Force Vol. 1 - Angels & Demons
Marvel Comics
Hardcover
144 pages
$19.99 (2008)
$15.99 (2009) TPB
ISBN 9780785135524

Contributors: Craig Kyle, Christopher Yost, Clayton Crain, and Cory Petit

Reprints: X-Force (2008) #1-6

Synopsis: William Stryker was an anti-mutant evangelist and his legacy is the paramilitary religious sect called the Purifiers.  They're actively targeting mutants for termination and have even infiltrated S.H.I.E.L.D. with a secret motive.  Cyclops tasks Wolverine with putting the X-Force team back together in an effort to stop the Purifiers latest plot, but this team is a decidedly different group of individuals and their mission is akin to a black ops assassination.  The team is comprised of
  • Wolverine - healing factor, unbreakable adamantium bones and retractable claws, skilled tracker
  • X-23 - clone of Wolverine with similar abilities and less conscience, hot chick
  • Warpath - Native American with enhanced speed, agility, and invulnerability
  • Wolfsbane - Irish werewolf raised by a strict Catholic priest, major guilt issues
  • Angel - billionaire playboy with wings, genetically modified by mutant evolutionist Apocalypse
It isn't long until the group is knee-deep in Purifier blood, but they never counted on the return of some of the most heinous villains from their past.  Will the group last long enough to accomplish their mission and how much emotional damage can these creatures sustain before giving in?

Pros: Bloody, good writing by Kyle & Yost, fascinating art by Crain - he does an impressive job of pencils/inks/computer colors, nice cliffhanger endings between issues, return of Archangel!, return of Nimrod/Bastion, Rob Liefeld never touched this project

Remember this showdown?
Cons: Crain's art is a bit too dark/murky at times and highly stylized, story is mostly action, could have used more recap on characters and plotlines (inherent problem in almost all modern X-books)

Bloody variant
Mike Tells It Straight: This initial story by the Kyle/Yost writing team brought X-Force back in a big way.  The bloody, excessive violence (not suitable for young readers) was very popular and is backed by an interesting plot, plus Clayton Crain's art is phenomenal.  Things happen a bit fast for new readers and some seriously old characters are brought back into play.  You'll enjoy the art regardless of the story which is heavily geared toward long-time X-Men readers based on the return of the many old characters. I was a huge Archangel fan and was stoked to see him return in a believable way.  This one gets a worthy recommendation.

TO BUY and Recommendations:
   

Sunday, October 30, 2011

Astonishing X-Men: Gifted Motion Comic Review

Astonishing X-Men: Gifted
Marvel Comics
Motion Comic
60 mins. - 1 disc - 6 episodes
$14.93 (2010) DVD
ISBN 826663121339
Directors - Joss Whedon, John Cassaday
Studio - Marvel Knights Animation

Synopsis: The X-Men are always a team in flux and the current iteration is led by Cyclops and Emma Frost.  They hold a press conference and unveil a new team to the world - a team to address crisis situations around the globe and not just police mutantkind. 

Stealing their thunder is news of a "cure" for mutants.  Civil unrest follows along with internal struggle for some members of the team - particularly the Beast, who has mutated into a progressively more feline form.  The team goes head-to-head with Ord, a powerful new adversary of extraterrestrial origin.  All this and the astonishing return of a former teammate!

Pros: Story/dialogue/art are exactly the same as original comic material, visual art remains highly detailed (vs. simplified animation style - used as a necessity to cut down on costs and production time)

Cons: Animation looks stiff because it's essentially the comic with motion added (some figure motion, mostly moving mouths)

Mike Tells It Straight: I'm a huge fan of Whedon and Cassaday's Astonishing X-Men run. This motion comic translation of the first story arc (Gifted) is a decent evolution essentially taking the printed page and adding motion/screen movement.  It still feels clunky because of the hybrid nature of a motion comic - it's not a comic anymore and it falls short of traditional animation.  Part of me likes the added motion to the already cool comic story with zero changes to plot/scenes/dialogue, but another part is disappointed because the animation is so much less than a regular 'cartoon'.   

Straight from the printed page the X-Men shamble onward
The motion comic genre is still very new and finding its legs.  Technological improvements have made it easier to translate printed comics into motion hybrids, but the question of audience and acceptance still remains.  Price to the consumer doesn't appear to be an issue since buying this DVD is equivalent to buying the trade paperback version - so it's just preference. 

How do you like to experience your comics?  Traditionally we only had one option - read a pamphlet-style comic book or the book-style collected edition.  A comic book page is read from the upper left corner diagonally down to the lower right corner.  The reader focuses on one panel at a time, first looking at the art then reading the dialogue then looking at the art for longer, and moving on to the next panel to start the process over again.  Rinse, repeat for each page.  This reading process is unique to the medium and drives the creative presentation of the material.  You are literally putting yourself through this process to read a comic.  Do you consciously enjoy or like the process?  If you're an avid comic reader you've trained yourself to perform this process in expert fashion.  Animation (or movie storyboarding) is very different and throws the comic book reading process out the window (it's not necessary due to the medium and animation/movies have their own familiar process). 

Let's talk about media devices.  The onset of the tablet reader allows greater options for reading books/watching movies on the go or just anywhere you can read a book comfortably (couch, bed, car, airplane).  The motion comic is kind of like listening to an audio book, but looking at pictures with lip movement to the words (well, it's a little more sophisticated than that as evidenced by the animation in this particular motion comic) and some sound effects. 
That's right, Kitty.  My lips move
It's going to come down to whether a majority of people like the added movement/audio with their regular comic book reading experience and/or whether the motion comic is more readily available at a good price point.  I subscribe to Netflix streaming and this motion comic is available, but I would have to pay extra for the print or digital versions.

Either way, the jury is still out, but this motion comic adds a little extra to the original work.  We'll see if these continue, but I would prefer a fully animated feature.  The format is definitely not for everyone and I recommend checking out a preview trailer to see if it's for you (unless you have Netflix or it's available on some other network, then go for it).  It feels like the evolution of printed comics to digital format is slowly progressing and the motion comic may be a new alternative.  Stay tuned.   

TO BUY and Recommendations:
   

Saturday, October 29, 2011

Bratpack Review

Bratpack
King Hell Press
Softcover Trade Paperback
176 pages
$19.95 (2009)
ISBN 9780980020618

Contributors: Rick Veitch, Gary Fields and introduction by Neil Gaiman

Reprints: Bratpack #1-5 (of 5)

Synopsis: Slumburg, Pennsylvania is a dirty, industrial city with its own group of vigilante protectors.  The urban citizens of Slumburg love their 'superheroes', but hate the petty, cling-on sidekicks following them around like lovesick puppies.  A popular radio show presents the question: "What should happen to the sidekicks?".  Everyone thinks they should eat $#!t and die! Well, guess what? They do. 

Now the 'heroes' must recruit (exploit) a new generation of eager youth willing to put themselves in harm's way in order to make a difference, including:
  • Midnight Mink (Batman) - literally a millionaire playboy by day (he publishes a men's magazine and is surrounded by beautiful half-naked centerfolds) and a masked vigilante by night with a penchant for young boys.  His sidekick is Chippy (Robin) - typically recruited from the altar boys at Saint Bingham's and clad in a pair of speedos, fishnet shirt and leather choker
  • King Rad (Green Arrow) - anti-war weapons dealer with a hankering for mood-altering drugs and free speech.  His sidekick is Wild Boy (Speedy) - skater punk riding a hover sled and the life of the party with no shortage of brews, reefer, pills, or smack
  • Moon Mistress (Wonder Woman) - a burnt-out, man-hating slut who transforms herself into an S&M bondage queen to lash out at the male-dominated world.  Her sidekick is Luna (Wonder Girl) - jailbait minx with a skintight suit and proper technique
  • Judge Jury (Captain America) - white supremacist hate-monger crushing the guilty (who just happen to be minorities).  His sidekick is Kid Vicious (Bucky) - steroid-pumped rhinestone cowboy sporting American flag pants, steel-toed sh*tkickers, and raging mood swings
  • True Man (Superman) - the real deal superhero who disappeared without a trace one day leaving the other heroes to their millions of dollars in licensing proceeds from both themselves and their sidekicks.  The other heroes have some major secrets concerning him 

Pros: Merciless deconstruction of the hero-sidekick relationship in comic books, drips bile, spits venom

Cons: Black and white, art is murky, corruption of the innocent

Mike Tells It Straight: I've never read a more twisted, cynical or grotesque comic book story in my life - and I loved every godforsaken minute.  No one can vilify the superhero genre better than Rick Veitch and this story is required reading for any supposedly 'mature' comic book reader.  Alan Moore and Neil Gaiman elevated the superhero to godlike status with Miracleman, but Veitch tears it all down and shows the heroes for the youth-corrupting, life-sucking hypocrites they really are! 

When I first read this story (back in the '90s) it felt like Veitch's 176 page f*ck you to DC Comics and their pantheon of golden age heroes with sidekicks (plus Captain America) after getting booted off Swamp Thing.  Today it reads like the ultimate dissection of the superhero genre.  Don't be afraid to swim in the deep end of the pool - check it out!





TO BUY and Recommendations:
   

Friday, October 28, 2011

X-Force and Cable: The Legend Returns Review

X-Force and Cable: The Legend Returns
Marvel Comics
Softcover Trade Paperback
144 pages
$14.99 (2005)
ISBN 9780785114291

Contributors: Rob Liefeld, Fabian Nicieza, Matt Yackey, and Rus Wooton

Reprints: X-Force (2004) #1-6 (of 6)

Synopsis: Cable's past and future collide!  A group of modified humans from the future called the Helix travel into the past to awaken a mutant-eating monster named the Skornn.  Cable had defeated and imprisoned the Skornn many thousands of years ago. 

Now Cable and Domino must put the band back together (X-Force!) to stop the next mutant apocalypse. Unfortunately, not all of the old bandmembers want to team up with Cable again because he plays it a little too close to the vest.  Each former X-Force member has moved on - Shatterstar is trying to find patience with a bunch of kung-fu monks, Cannonball is a farmer, Warpath and Sunspot are XSE members, and Meltdown is bumming smokes down at the 7-11. 

Seriously, that's a bright yellow codpiece
Will Cable be able to convince everyone to help before random mutants get gobbled up like Pez?  Wolverine shows up and waves his hands around, the Thing and Human Torch from the Fantastic Four run around and yell a bunch of stuff, and Stryfe is back from the dead!?  Oh yeah, don't forget about the Skornn - a big talking lizard with the munchies.  Good luck.

Pros: Not much - Liefeld's art is a little more polished, he gives us better perspectives, cooler costume designs (although Cable's bright yellow codpiece is super-pervy)

Cons: Liefeld's art is still a train wreck (check out the cover, WTF is happening with Cable's arm and that gun?) including jacked up anatomy, no backgrounds, the characters don't look like they're holding objects properly, the objects, Nicieza scripts like pieces of wood are talking to each other, plot is fairly horrible, a couple issues of just straight up brawls for no reason, Shatterstar

Mike Tells It Straight: It's the '90s all over again with a reunion of the original X-Force creators Liefeld and Nicieza.  The nostalgia came sliding back on a wave of nausea.  Although I could see improvement in Liefeld's art, it still sucks donkey nards.  Overuse of splash pages (lazy), vague plot details, an all-powerful bad guy with absolutely no explanation besides "Graaa!  Eat mutants!", and it's the same old crap all over again!  The legendary return of suck.

TO BUY and Recommendations: